Visualizing source code in 3D Maya software
This addresses the problem of code comprehension for programmers and software engineering researchers, but appears incremental as it applies existing 3D visualization techniques to source code.
The paper tackles the problem of visualizing source code for programmers by representing code elements like classes and methods as three-dimensional shapes in Maya software, making code structure clearer and more useful.
In this paper is clarify the summaries codes for programmers through three-dimensional shapes, and clearly programmers and developers, scholars and researchers in the field of software engineering, as well as researchers from the representative about threedimensional forms. Through a three-dimensional drawing on a Maya scripts which are based on drawing shapes and three-dimensional stereoscopic show every part of the code, for example, classes, methods, coherence and homogeneity , In these drawings and show clearly and useful.