Introspectibles: Tangible Interaction to Foster Introspection
This work addresses the need for tools to promote psychological well-being through digital interaction, but it appears incremental as it builds on existing tangible and augmented reality concepts.
The paper tackles the problem of using digital devices to support psychological well-being by creating three interactive systems for introspection activities, leveraging tangible interaction and spatial augmented reality, including anthropomorphic avatars displaying inner states via physiological sensors and a prototype augmented sandbox for mindfulness.
Digital devices are now ubiquitous and have the potential to be used to support positive changes in human lives and promote psychological well-being. This paper presents three interactive systems that we created focusing on introspection activities, leveraging tangible interaction and spatial augmented reality. More specifically, we describe anthropomorphic augmented avatars that display the users' inner states using physiological sensors. We also present a first prototype of an augmented sandbox specifically dedicated to promoting mindfulness activities.