Preprint: Bigdata Oriented Multimedia Mobile Health Applications
This work provides domain-specific tools for healthcare professionals to enhance patient experience and rehabilitation monitoring through multimedia technology.
The paper introduces two mHealth applications for collecting electronic medical record data: a hybrid VR system that improves user experience in hyperbaric oxygen chambers by testing and comparing HMDs, and a voice-interactive serious game that analyzes patient voice recordings to evaluate and predict rehabilitation outcomes.
This is the preprint version of our paper on JOMS. In this paper, two mHealth applications are introduced, which can be employed as the terminals of bigdata based health service to collect information for electronic medical records (EMRs). The first one is a hybrid system for improving the user experience in the hyperbaric oxygen chamber by 3D stereoscopic virtual reality glasses and immersive perception. Several HMDs have been tested and compared. The second application is a voice interactive serious game as a likely solution for providing assistive rehabilitation tool for therapists. The recorder of the voice of patients could be analysed to evaluate the long-time rehabilitation results and further to predict the rehabilitation process.