Augmented Body: Changing Interactive Body Play
This addresses the problem of enhancing interactive experiences in gaming or simulation for players, but it appears incremental as it builds on existing concepts of body perception and digital mediation without introducing a new paradigm.
The paper investigates how digital mediation in playful environments can alter a player's perception of their body to enable unfamiliar interactive movements, aiming to understand how this change in perception affects player interaction using augmentative technology.
This paper investigates the player's body as a system capable of unfamiliar interactive movement achieved through digital mediation in a playful environment. Body interactions in both digital and non-digital environments can be considered as a perceptually manipulative exploration of self. This implies a player may alter how they perceive their body and its operations in order to create a new playful and original experience. This paper therefore questions how player interaction can change as their perception of their body changes using augmentative technology.