CVMay 2, 2016

Rolling Shutter Camera Relative Pose: Generalized Epipolar Geometry

arXiv:1605.00475v179 citations
Originality Incremental advance
AI Analysis

This addresses a foundational problem in geometric computer vision for applications using consumer-grade cameras, though it is incremental as it builds on existing multi-perspective camera models.

The paper tackles the problem of relative pose estimation for rolling shutter cameras, which is crucial for dynamic computer vision applications like visual SLAM, by introducing a rolling shutter essential matrix and generalizing epipolar geometry concepts, achieving validation on dedicated benchmarks.

The vast majority of modern consumer-grade cameras employ a rolling shutter mechanism. In dynamic geometric computer vision applications such as visual SLAM, the so-called rolling shutter effect therefore needs to be properly taken into account. A dedicated relative pose solver appears to be the first problem to solve, as it is of eminent importance to bootstrap any derivation of multi-view geometry. However, despite its significance, it has received inadequate attention to date. This paper presents a detailed investigation of the geometry of the rolling shutter relative pose problem. We introduce the rolling shutter essential matrix, and establish its link to existing models such as the push-broom cameras, summarized in a clean hierarchy of multi-perspective cameras. The generalization of well-established concepts from epipolar geometry is completed by a definition of the Sampson distance in the rolling shutter case. The work is concluded with a careful investigation of the introduced epipolar geometry for rolling shutter cameras on several dedicated benchmarks.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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