HCJun 8, 2016

VIF: Virtual Interactive Fiction (with a twist)

arXiv:1606.02427v12 citations
AI Analysis

This addresses the challenge of enhancing user engagement in interactive fiction for entertainment or therapeutic applications, though it appears incremental as it builds on existing technologies.

The paper tackles the problem of creating more immersive and personalized interactive fiction by combining digital world-building with real-time brain activity processing, resulting in a system that dynamically adapts stories to users' inner states.

Nowadays computer science can create digital worlds that deeply immerse users; it can also process in real time brain activity to infer their inner states. What marvels can we achieve with such technologies? Go back to displaying text. And unfold a story that follows and molds users as never before.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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