ROJul 29, 2016

Multi-contact Walking Pattern Generation based on Model Preview Control of 3D COM Accelerations

arXiv:1607.08729v568 citations
Originality Incremental advance
AI Analysis

This work addresses the challenge of dynamic stability for humanoid robots in complex environments, representing an incremental improvement in computational efficiency for multi-contact walking.

The authors tackled the problem of generating stable walking patterns for humanoid robots in multi-contact scenarios by developing a pattern generator based on preview-control of 3D center of mass accelerations, resulting in a significant speedup in computing contact-stability constraints using an O(n log n) algorithm and enabling real-time control.

We present a multi-contact walking pattern generator based on preview-control of the 3D acceleration of the center of mass (COM). A key point in the design of our algorithm is the calculation of contact-stability constraints. Thanks to a mathematical observation on the algebraic nature of the frictional wrench cone, we show that the 3D volume of feasible COM accelerations is a always a downward-pointing cone. We reduce its computation to a convex hull of (dual) 2D points, for which optimal O(n log n) algorithms are readily available. This reformulation brings a significant speedup compared to previous methods, which allows us to compute time-varying contact-stability criteria fast enough for the control loop. Next, we propose a conservative trajectory-wide contact-stability criterion, which can be derived from COM-acceleration volumes at marginal cost and directly applied in a model-predictive controller. We finally implement this pipeline and exemplify it with the HRP-4 humanoid model in multi-contact dynamically walking scenarios.

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