ROMar 23, 2017

User Experience of the CoSTAR System for Instruction of Collaborative Robots

arXiv:1703.07890v16 citations
Originality Synthesis-oriented
AI Analysis

This addresses the problem of usability in robot instruction for novice users, but it is incremental as it builds on existing Behavior Tree methods with added capabilities.

The study tackled enabling novice users to create effective task plans for collaborative robots by evaluating the CoSTAR system, which integrates perception and reasoning into a Behavior Tree-based editor, and found that users could more quickly, effectively, and generally author plans with CoSTAR, though some capabilities were rated as less usable.

How can we enable novice users to create effective task plans for collaborative robots? Must there be a tradeoff between generalizability and ease of use? To answer these questions, we conducted a user study with the CoSTAR system, which integrates perception and reasoning into a Behavior Tree-based task plan editor. In our study, we ask novice users to perform simple pick-and-place assembly tasks under varying perception and planning capabilities. Our study shows that users found Behavior Trees to be an effective way of specifying task plans. Furthermore, users were also able to more quickly, effectively, and generally author task plans with the addition of CoSTAR's planning, perception, and reasoning capabilities. Despite these improvements, concepts associated with these capabilities were rated by users as less usable, and our results suggest a direction for further refinement.

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