CRCYHCDSOTJul 4, 2017

Decision-Making and Biases in Cybersecurity Capability Development: Evidence from a Simulation Game Experiment

arXiv:1707.01031v4124 citations
Originality Synthesis-oriented
AI Analysis

This research addresses training needs for cybersecurity decision-makers by identifying biases, but it is incremental as it builds on existing work in systems thinking and simulation-based learning.

The study investigated how decision-makers handle delays and uncertainties in cybersecurity capability development using a simulation game with 1,479 runs, finding that experienced professionals were no better at understanding delays than inexperienced ones but improved at proactive decision-making through iteration, while both groups made similar errors with uncertainty.

We developed a simulation game to study the effectiveness of decision-makers in overcoming two complexities in building cybersecurity capabilities: potential delays in capability development; and uncertainties in predicting cyber incidents. Analyzing 1,479 simulation runs, we compared the performances of a group of experienced professionals with those of an inexperienced control group. Experienced subjects did not understand the mechanisms of delays any better than inexperienced subjects; however, experienced subjects were better able to learn the need for proactive decision-making through an iterative process. Both groups exhibited similar errors when dealing with the uncertainty of cyber incidents. Our findings highlight the importance of training for decision-makers with a focus on systems thinking skills, and lay the groundwork for future research on uncovering mental biases about the complexities of cybersecurity.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes