DMLGCOAug 17, 2017

Structure Learning of $H$-colorings

arXiv:1708.05118v24 citations
Originality Highly original
AI Analysis

This addresses a fundamental problem in learning Markov random fields for researchers in machine learning and statistical physics, with incremental extensions to general H-colorings.

The paper tackles the structure learning problem for H-colorings, determining conditions for identifiability and computational efficiency, showing that in the tree uniqueness region (q>d), graphs can be learned in poly(d,q)×O(n² log n) time, while in the non-uniqueness region (q≤d), learning is not identifiable and can be computationally hard with exponential sample complexity.

We study the structure learning problem for $H$-colorings, an important class of Markov random fields that capture key combinatorial structures on graphs, including proper colorings and independent sets, as well as spin systems from statistical physics. The learning problem is as follows: for a fixed (and known) constraint graph $H$ with $q$ colors and an unknown graph $G=(V,E)$ with $n$ vertices, given uniformly random $H$-colorings of $G$, how many samples are required to learn the edges of the unknown graph $G$? We give a characterization of $H$ for which the problem is identifiable for every $G$, i.e., we can learn $G$ with an infinite number of samples. We also show that there are identifiable constraint graphs for which one cannot hope to learn every graph $G$ efficiently. We focus particular attention on the case of proper vertex $q$-colorings of graphs of maximum degree $d$ where intriguing connections to statistical physics phase transitions appear. We prove that in the tree uniqueness region (when $q>d$) the problem is identifiable and we can learn $G$ in ${\rm poly}(d,q) \times O(n^2\log{n})$ time. In contrast for soft-constraint systems, such as the Ising model, the best possible running time is exponential in $d$. In the tree non-uniqueness region (when $q\leq d$) we prove that the problem is not identifiable and thus $G$ cannot be learned. Moreover, when $q<d-\sqrt{d} + Θ(1)$ we prove that even learning an equivalent graph (any graph with the same set of $H$-colorings) is computationally hard---sample complexity is exponential in $n$ in the worst case. We further explore the connection between the efficiency/hardness of the structure learning problem and the uniqueness/non-uniqueness phase transition for general $H$-colorings and prove that under the well-known Dobrushin uniqueness condition, we can learn $G$ in ${\rm poly}(d,q)\times O(n^2\log{n})$ time.

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