SYGTSYOct 15, 2017

Game-Theoretic Pricing and Selection with Fading Channels

arXiv:1710.053002 citationsh-index: 56
AI Analysis

For wireless network operators and users, this provides a game-theoretic framework for pricing and selection under fading channels, but the results are incremental and limited to finite horizons.

This paper tackles pricing and channel selection in a Stackelberg game with fading channels, proving optimal policies have threshold structures and demonstrating results via value iteration and simulations.

We consider pricing and selection with fading channels in a Stackelberg game framework. A channel server decides the channel prices and a client chooses which channel to use based on the remote estimation quality. We prove the existence of an optimal deterministic and Markovian policy for the client, and show that the optimal policies of both the server and the client have threshold structures when the time horizon is finite. Value iteration algorithm is applied to obtain the optimal solutions for both the server and client, and numerical simulations and examples are given to demonstrate the developed result.

Foundations

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