HCNov 30, 2017

Creative Autonomy Through Salience and Multidominance in Interactive Music Systems: Evaluating an Implementation

arXiv:1711.11319v21 citations
Originality Incremental advance
AI Analysis

This paper addresses the challenge of balancing novelty and mutuality for interactive music systems, which is a problem for artists and developers creating such systems.

This paper proposes that creative autonomy in interactive music systems requires the capacity to generate novel material while maintaining mutuality with the interaction. The Video Interactive VST Orchestra (VIVO) system is introduced, which uses reflexive multidominance to achieve this balance between novelty and mutuality.

Interactive music systems always exhibit some autonomy in the creative process. The capacity to generate novel material while retaining mutuality to the interaction is proposed here as the bare minimum for creative autonomy in such systems. Video Interactive VST Orchestra is a system incorporating an adaptive technique based both on the concept of salience as a means for retaining mutuality to the interplay and on multidominance in the adaptive generation process as a means for introducing novelty. We call this property reflexive multidominance. A case study providing evidence of such creative autonomy in VIVO is presented.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes