A General Path-Based Representation for Predicting Program Properties
This work addresses the problem of program property prediction for programmers to ease programming tasks, representing an incremental advance in representation methods.
The paper tackles the challenge of representing programs for learning by introducing a general path-based representation derived from abstract syntax trees, which improves prediction of program properties like variable names and types across multiple languages and tasks, achieving better results than task-specific handcrafted representations.
Predicting program properties such as names or expression types has a wide range of applications. It can ease the task of programming and increase programmer productivity. A major challenge when learning from programs is $\textit{how to represent programs in a way that facilitates effective learning}$. We present a $\textit{general path-based representation}$ for learning from programs. Our representation is purely syntactic and extracted automatically. The main idea is to represent a program using paths in its abstract syntax tree (AST). This allows a learning model to leverage the structured nature of code rather than treating it as a flat sequence of tokens. We show that this representation is general and can: (i) cover different prediction tasks, (ii) drive different learning algorithms (for both generative and discriminative models), and (iii) work across different programming languages. We evaluate our approach on the tasks of predicting variable names, method names, and full types. We use our representation to drive both CRF-based and word2vec-based learning, for programs of four languages: JavaScript, Java, Python and C\#. Our evaluation shows that our approach obtains better results than task-specific handcrafted representations across different tasks and programming languages.