CVApr 17, 2018

Co-occurrence Feature Learning from Skeleton Data for Action Recognition and Detection with Hierarchical Aggregation

arXiv:1804.06055v1574 citations
Originality Incremental advance
AI Analysis

This work addresses action recognition and detection for applications like surveillance or human-computer interaction, representing an incremental improvement over existing methods.

The paper tackled skeleton-based human action recognition by proposing a convolutional co-occurrence feature learning framework with hierarchical aggregation, which outperformed state-of-the-art methods on benchmarks such as NTU RGB+D, SBU Kinect Interaction, and PKU-MMD.

Skeleton-based human action recognition has recently drawn increasing attentions with the availability of large-scale skeleton datasets. The most crucial factors for this task lie in two aspects: the intra-frame representation for joint co-occurrences and the inter-frame representation for skeletons' temporal evolutions. In this paper we propose an end-to-end convolutional co-occurrence feature learning framework. The co-occurrence features are learned with a hierarchical methodology, in which different levels of contextual information are aggregated gradually. Firstly point-level information of each joint is encoded independently. Then they are assembled into semantic representation in both spatial and temporal domains. Specifically, we introduce a global spatial aggregation scheme, which is able to learn superior joint co-occurrence features over local aggregation. Besides, raw skeleton coordinates as well as their temporal difference are integrated with a two-stream paradigm. Experiments show that our approach consistently outperforms other state-of-the-arts on action recognition and detection benchmarks like NTU RGB+D, SBU Kinect Interaction and PKU-MMD.

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