MLLGApr 25, 2018

Generative Temporal Models with Spatial Memory for Partially Observed Environments

arXiv:1804.09401v242 citations
Originality Highly original
AI Analysis

This addresses a scalability problem for model-based reinforcement learning in complex environments, representing an incremental improvement with a novel method for a known bottleneck.

The paper tackles the challenge of training generative temporal models for partially observed 3D environments in reinforcement learning, introducing a model with a non-parametric spatial memory system that achieves coherent predictions over hundreds of time steps.

In model-based reinforcement learning, generative and temporal models of environments can be leveraged to boost agent performance, either by tuning the agent's representations during training or via use as part of an explicit planning mechanism. However, their application in practice has been limited to simplistic environments, due to the difficulty of training such models in larger, potentially partially-observed and 3D environments. In this work we introduce a novel action-conditioned generative model of such challenging environments. The model features a non-parametric spatial memory system in which we store learned, disentangled representations of the environment. Low-dimensional spatial updates are computed using a state-space model that makes use of knowledge on the prior dynamics of the moving agent, and high-dimensional visual observations are modelled with a Variational Auto-Encoder. The result is a scalable architecture capable of performing coherent predictions over hundreds of time steps across a range of partially observed 2D and 3D environments.

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