CYHCMay 11, 2018

Pocket Code: a mobile app for game jams to facilitate classroom learning through game creation

arXiv:1805.04461v23 citations
AI Analysis

This addresses the need for engaging educational tools in classrooms, though it appears incremental by transferring an existing concept to a new setting.

The paper tackles the problem of adapting game jams for classroom learning by proposing Pocket Code, a mobile app that facilitates game creation under fast-paced conditions, with results including high participation rates in events (e.g., 16,705 participants producing 3,248 games in 2013).

Game jams are a way to create games under fast-paced conditions and certain constraints. The increase in game jam events all over the world, their engaging and creative nature, with the aim of sharing results among players can be seen in the high participation rate of such events (2013: 16,705 participants from 319 jam sites in 63 countries produced 3248 games) . This promising concept can be easily transferred to a classroom setting.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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