CVMay 29, 2018

Non-rigid Reconstruction with a Single Moving RGB-D Camera

arXiv:1805.11219v26 citations
Originality Incremental advance
AI Analysis

This addresses the problem of accurate 3D reconstruction of dynamic scenes for computer vision applications, but it is incremental as it builds on existing non-rigid methods by incorporating rigid background information.

The paper tackles non-rigid reconstruction from a moving RGB-D camera by using rigid background camera pose to improve foreground tracking, handling large frame-to-frame motions more robustly and achieving better reconstruction than state-of-the-art methods.

We present a novel non-rigid reconstruction method using a moving RGB-D camera. Current approaches use only non-rigid part of the scene and completely ignore the rigid background. Non-rigid parts often lack sufficient geometric and photometric information for tracking large frame-to-frame motion. Our approach uses camera pose estimated from the rigid background for foreground tracking. This enables robust foreground tracking in situations where large frame-to-frame motion occurs. Moreover, we are proposing a multi-scale deformation graph which improves non-rigid tracking without compromising the quality of the reconstruction. We are also contributing a synthetic dataset which is made publically available for evaluating non-rigid reconstruction methods. The dataset provides frame-by-frame ground truth geometry of the scene, the camera trajectory, and masks for background foreground. Experimental results show that our approach is more robust in handling larger frame-to-frame motions and provides better reconstruction compared to state-of-the-art approaches.

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