LGAIROSYMLMay 29, 2018

Supervised Policy Update for Deep Reinforcement Learning

arXiv:1805.11706v423 citations
Originality Highly original
AI Analysis

This work addresses sample efficiency for deep reinforcement learning practitioners, offering a simpler and more effective alternative to existing methods like TRPO and PPO.

The authors tackled the problem of sample inefficiency in deep reinforcement learning by proposing Supervised Policy Update (SPU), a methodology that formulates a constrained optimization in non-parameterized policy space and uses supervised regression for conversion, resulting in SPU outperforming TRPO in Mujoco tasks and PPO in Atari tasks.

We propose a new sample-efficient methodology, called Supervised Policy Update (SPU), for deep reinforcement learning. Starting with data generated by the current policy, SPU formulates and solves a constrained optimization problem in the non-parameterized proximal policy space. Using supervised regression, it then converts the optimal non-parameterized policy to a parameterized policy, from which it draws new samples. The methodology is general in that it applies to both discrete and continuous action spaces, and can handle a wide variety of proximity constraints for the non-parameterized optimization problem. We show how the Natural Policy Gradient and Trust Region Policy Optimization (NPG/TRPO) problems, and the Proximal Policy Optimization (PPO) problem can be addressed by this methodology. The SPU implementation is much simpler than TRPO. In terms of sample efficiency, our extensive experiments show SPU outperforms TRPO in Mujoco simulated robotic tasks and outperforms PPO in Atari video game tasks.

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