Vehicle Image Generation Going Well with The Surroundings
This addresses the problem of object generation in uncontrolled environments for computer vision applications, but it is incremental as it builds on existing image completion and colorization techniques.
The paper tackles generating vehicle images in real-world scenes without requiring segmentation layouts, achieving plausible results as evaluated by object detection algorithms and FID scores on BDD and Cityscape datasets.
Since the generative neural networks have made a breakthrough in the image generation problem, lots of researches on their applications have been studied such as image restoration, style transfer and image completion. However, there has been few research generating objects in uncontrolled real-world environments. In this paper, we propose a novel approach for vehicle image generation in real-world scenes. Using a subnetwork based on a precedent work of image completion, our model makes the shape of an object. Details of objects are trained by an additional colorization and refinement subnetwork, resulting in a better quality of generated objects. Unlike many other works, our method does not require any segmentation layout but still makes a plausible vehicle in the image. We evaluate our method by using images from Berkeley Deep Drive (BDD) and Cityscape datasets, which are widely used for object detection and image segmentation problems. The adequacy of the generated images by the proposed method has also been evaluated using a widely utilized object detection algorithm and the FID score.