CVHCROJul 27, 2018

Towards an Embodied Semantic Fovea: Semantic 3D scene reconstruction from ego-centric eye-tracker videos

arXiv:1807.10561v11 citations
Originality Incremental advance
AI Analysis

This addresses the challenge of understanding human behavior in everyday ego-centric tasks by enhancing 3D scene analysis, though it is incremental as it augments existing Semantic SLAM methods.

The paper tackles the problem of 3D semantic scene reconstruction from ego-centric videos with eye-tracking, demonstrating a proof-of-concept system that provides real-time 3D mapping and semantic labeling with reasonable accuracy.

Incorporating the physical environment is essential for a complete understanding of human behavior in unconstrained every-day tasks. This is especially important in ego-centric tasks where obtaining 3 dimensional information is both limiting and challenging with the current 2D video analysis methods proving insufficient. Here we demonstrate a proof-of-concept system which provides real-time 3D mapping and semantic labeling of the local environment from an ego-centric RGB-D video-stream with 3D gaze point estimation from head mounted eye tracking glasses. We augment existing work in Semantic Simultaneous Localization And Mapping (Semantic SLAM) with collected gaze vectors. Our system can then find and track objects both inside and outside the user field-of-view in 3D from multiple perspectives with reasonable accuracy. We validate our concept by producing a semantic map from images of the NYUv2 dataset while simultaneously estimating gaze position and gaze classes from recorded gaze data of the dataset images.

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