ED-PHCYHCJul 23, 2018

Using technology of augmented reality in a mobile-based learning environment of the higher educational institution

arXiv:1807.10659v13 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the challenge of improving educational engagement and realism in physics instruction for higher education students, but it appears incremental as it builds on existing AR concepts without introducing new methods or data.

The paper examines how augmented reality (AR) can be integrated into mobile-based learning environments in higher education, particularly for teaching physics, noting that AR tools enhance realism, provide emotional and cognitive experiences, and improve student engagement in systematic training.

The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with real systems by changing their parameters, and also partially replace experimental installations with objects of augmented reality. The scheme for realizing the augmented reality is considered. The possibilities of working with augmented reality objects in teaching physics is highlighted. It is indicated that the use of the augmented reality tools allows to increase the realness of the research; provides emotional and cognitive experience, helps attract students to systematic training; provides correct information about the installation in the process of experimentation; creates new ways of representing real objects in the learning process.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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