CVLGNov 29, 2018

Incremental Scene Synthesis

arXiv:1811.12297v47 citations
Originality Incremental advance
AI Analysis

This addresses the need for generating large, consistent datasets for robust real-world applications like autonomous agents, but it appears incremental as it builds on prior scene synthesis methods.

The paper tackles the problem of incrementally generating complete 2D or 3D scenes that are globally consistent, can incorporate real observations, and hallucinate unobserved regions, with applications in autonomous navigation and data augmentation. It demonstrates efficacy on various datasets, though no concrete numbers are provided.

We present a method to incrementally generate complete 2D or 3D scenes with the following properties: (a) it is globally consistent at each step according to a learned scene prior, (b) real observations of a scene can be incorporated while observing global consistency, (c) unobserved regions can be hallucinated locally in consistence with previous observations, hallucinations and global priors, and (d) hallucinations are statistical in nature, i.e., different scenes can be generated from the same observations. To achieve this, we model the virtual scene, where an active agent at each step can either perceive an observed part of the scene or generate a local hallucination. The latter can be interpreted as the agent's expectation at this step through the scene and can be applied to autonomous navigation. In the limit of observing real data at each point, our method converges to solving the SLAM problem. It can otherwise sample entirely imagined scenes from prior distributions. Besides autonomous agents, applications include problems where large data is required for building robust real-world applications, but few samples are available. We demonstrate efficacy on various 2D as well as 3D data.

Foundations

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