AICVROMar 4, 2019

The StreetLearn Environment and Dataset

arXiv:1903.01292v177 citations
Originality Synthesis-oriented
AI Analysis

This addresses the problem of enabling end-to-end navigation research for AI and robotics communities by offering a dataset and environment that supports decision-making and reinforcement learning, though it is incremental as it builds on existing simulators and datasets.

The authors tackled the lack of interactive environments for navigation research by introducing StreetLearn, an interactive first-person visual environment using Google Street View, and provided performance baselines for goal-driven navigation tasks.

Navigation is a rich and well-grounded problem domain that drives progress in many different areas of research: perception, planning, memory, exploration, and optimisation in particular. Historically these challenges have been separately considered and solutions built that rely on stationary datasets - for example, recorded trajectories through an environment. These datasets cannot be used for decision-making and reinforcement learning, however, and in general the perspective of navigation as an interactive learning task, where the actions and behaviours of a learning agent are learned simultaneously with the perception and planning, is relatively unsupported. Thus, existing navigation benchmarks generally rely on static datasets (Geiger et al., 2013; Kendall et al., 2015) or simulators (Beattie et al., 2016; Shah et al., 2018). To support and validate research in end-to-end navigation, we present StreetLearn: an interactive, first-person, partially-observed visual environment that uses Google Street View for its photographic content and broad coverage, and give performance baselines for a challenging goal-driven navigation task. The environment code, baseline agent code, and the dataset are available at http://streetlearn.cc

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