ROCVMar 13, 2019

Inferring 3D Shapes of Unknown Rigid Objects in Clutter through Inverse Physics Reasoning

arXiv:1903.05749v112 citations
Originality Incremental advance
AI Analysis

This addresses the need for robust manipulation planning in robotics by enabling models of unseen objects in clutter, though it is incremental as it builds on existing physics-based methods.

The paper tackles the problem of building 3D models of unknown rigid objects in cluttered environments during robot manipulation, using a probabilistic approach that leverages physics simulations to infer occluded parts; experiments show it significantly outperforms alternatives in shape accuracy.

We present a probabilistic approach for building, on the fly, 3-D models of unknown objects while being manipulated by a robot. We specifically consider manipulation tasks in piles of clutter that contain previously unseen objects. Most manipulation algorithms for performing such tasks require known geometric models of the objects in order to grasp or rearrange them robustly. One of the novel aspects of this work is the utilization of a physics engine for verifying hypothesized geometries in simulation. The evidence provided by physics simulations is used in a probabilistic framework that accounts for the fact that mechanical properties of the objects are uncertain. We present an efficient algorithm for inferring occluded parts of objects based on their observed motions and mutual interactions. Experiments using a robot show that this approach is efficient for constructing physically realistic 3-D models, which can be useful for manipulation planning. Experiments also show that the proposed approach significantly outperforms alternative approaches in terms of shape accuracy.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes