ROSYMar 29, 2019

Mesh-based Tools to Analyze Deep Reinforcement Learning Policies for Underactuated Biped Locomotion

arXiv:1903.12311v24 citations
Originality Incremental advance
AI Analysis

This work addresses the need for efficient analysis tools in robotics for researchers and engineers working on underactuated biped locomotion, though it is incremental as it builds on existing concepts like contraction dynamics.

The paper tackles the problem of quantitatively evaluating the robustness of deep reinforcement learning policies for biped locomotion without relying on computationally expensive Monte Carlo simulations, and presents mesh-based tools that provide evidence of policies contracting to lower-dimensional manifolds.

In this paper, we present a mesh-based approach to analyze stability and robustness of the policies obtained via deep reinforcement learning for various biped gaits of a five-link planar model. Intuitively, one would expect that including perturbations and/or other types of noise during training would likely result in more robustness of the resulting control policy. However, one would also like to have a quantitative and computationally-efficient means of evaluating the degree to which this might be so. Rather than relying on Monte Carlo simulations, which can become quite computationally burdensome in quantifying performance metrics, our goal is to provide more sophisticated tools to assess robustness properties of such policies. Our work is motivated by the twin hypotheses that contraction of dynamics, when achievable, can simplify the required complexity of a control policy and that control policies obtained via deep learning may therefore exhibit tendency to contract to lower-dimensional manifolds within the full state space, as a result. The tractability of our mesh-based tools in this work provides some evidence that this may be so.

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