CVApr 2, 2019

HoloGAN: Unsupervised learning of 3D representations from natural images

arXiv:1904.01326v2209 citations
Originality Highly original
AI Analysis

This addresses the challenge for computer vision and graphics of creating realistic 3D-aware images without requiring labeled data, representing a novel advancement rather than an incremental improvement.

The paper tackles the problem of unsupervised learning of 3D representations from natural images, resulting in HoloGAN, which generates images with similar or higher visual quality than other models while disentangling 3D pose, shape, and appearance.

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D world. These models therefore tend to create blurry images or artefacts in tasks that require a strong 3D understanding, such as novel-view synthesis. HoloGAN instead learns a 3D representation of the world, and to render this representation in a realistic manner. Unlike other GANs, HoloGAN provides explicit control over the pose of generated objects through rigid-body transformations of the learnt 3D features. Our experiments show that using explicit 3D features enables HoloGAN to disentangle 3D pose and identity, which is further decomposed into shape and appearance, while still being able to generate images with similar or higher visual quality than other generative models. HoloGAN can be trained end-to-end from unlabelled 2D images only. Particularly, we do not require pose labels, 3D shapes, or multiple views of the same objects. This shows that HoloGAN is the first generative model that learns 3D representations from natural images in an entirely unsupervised manner.

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