LGMLApr 6, 2019

Reinforcement Learning with Attention that Works: A Self-Supervised Approach

arXiv:1904.03367v166 citations
Originality Highly original
AI Analysis

This addresses a bottleneck in reinforcement learning for improving performance in complex environments like video games.

The paper tackled the problem of integrating attention with reinforcement learning, which had previously failed to produce significant improvements, and achieved new state-of-the-art results in the Arcade Learning Environment.

Attention models have had a significant positive impact on deep learning across a range of tasks. However previous attempts at integrating attention with reinforcement learning have failed to produce significant improvements. We propose the first combination of self attention and reinforcement learning that is capable of producing significant improvements, including new state of the art results in the Arcade Learning Environment. Unlike the selective attention models used in previous attempts, which constrain the attention via preconceived notions of importance, our implementation utilises the Markovian properties inherent in the state input. Our method produces a faithful visualisation of the policy, focusing on the behaviour of the agent. Our experiments demonstrate that the trained policies use multiple simultaneous foci of attention, and are able to modulate attention over time to deal with situations of partial observability.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes