HCMMApr 9, 2019

Affordance Analysis of Virtual and Augmented Reality Mediated Communication

arXiv:1904.04723v19 citations
Originality Synthesis-oriented
AI Analysis

This work addresses the problem of optimizing VR/AR communication platforms for remote interactions, but it is incremental as it builds on existing research by analyzing specific non-verbal features.

The study investigated how non-verbal communication features affect user experience in VR/AR-mediated conversations, finding that low-fidelity avatar representations are more acceptable for less emotionally engaging tasks, and that preserving micro-expressions is most effective for improving bi-directional conversations.

Virtual and augmented reality communication platforms are seen as promising modalities for next-generation remote face-to-face interactions. Our study attempts to explore non-verbal communication features in relation to their conversation context for virtual and augmented reality mediated communication settings. We perform a series of user experiments, triggering nine conversation tasks in 4 settings, each containing corresponding non-verbal communication features. Our results indicate that conversation types which involve less emotional engagement are more likely to be acceptable in virtual reality and augmented reality settings with low-fidelity avatar representation, compared to scenarios that involve high emotional engagement or intellectually difficult discussions. We further systematically analyze and rank the impact of low-fidelity representation of micro-expressions, body scale, head pose, and hand gesture in affecting the user experience in one-on-one conversations, and validate that preserving micro-expression cues plays the most effective role in improving bi-directional conversations in future virtual and augmented reality settings.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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