MAROApr 13, 2019

LegenDary 2012 Soccer 2D Simulation Team Description Paper

arXiv:1904.08310v1
Originality Synthesis-oriented
AI Analysis

This work addresses performance enhancement for a specific RoboCup simulation team, but it is incremental as it builds on existing Agent2D methods without introducing new paradigms.

The authors tackled the problem of improving team performance in RoboCup 2D soccer simulation by focusing on passing, dribbling, and blocking skills, with a particular emphasis on through passes, resulting in a team ready for competition.

In LegenDary project, we started a new research based on Agent2D in RoboCup 2D soccer simulation. In this paper, we mainly present the team algorithms and structures which we used to develop our team in separated section. We have focused on passing, dribbling and blocking skills. We improved them and made the team ready for this competition. Through pass is the most important part of our team that we work a lot on it.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes