LGCRGTMLJun 6, 2019

Robust Attacks against Multiple Classifiers

arXiv:1906.02816v111 citations
Originality Incremental advance
AI Analysis

This addresses adversarial robustness for machine learning practitioners, but it is incremental as it builds on existing game-theoretic frameworks for attacks.

The paper tackles the problem of designing optimal adversarial noise algorithms when multiple classifiers are present, framing it as a two-player zero-sum game to show the need for randomization in attacks. It demonstrates practical effectiveness on image classification tasks with linear classifiers and deep neural networks, though no concrete numbers are provided.

We address the challenge of designing optimal adversarial noise algorithms for settings where a learner has access to multiple classifiers. We demonstrate how this problem can be framed as finding strategies at equilibrium in a two-player, zero-sum game between a learner and an adversary. In doing so, we illustrate the need for randomization in adversarial attacks. In order to compute Nash equilibrium, our main technical focus is on the design of best response oracles that can then be implemented within a Multiplicative Weights Update framework to boost deterministic perturbations against a set of models into optimal mixed strategies. We demonstrate the practical effectiveness of our approach on a series of image classification tasks using both linear classifiers and deep neural networks.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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