CVJun 26, 2019

Spatial Transformer for 3D Point Clouds

arXiv:1906.10887v420 citationsHas Code
Originality Highly original
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This addresses a bottleneck in 3D point cloud processing for computer vision applications, offering a novel method to improve performance.

The paper tackles the problem of fixed local neighborhoods in 3D point cloud networks by proposing spatial transformers to learn optimal neighborhoods at each layer, resulting in higher accuracy, including an 8% gain on specific categories like earphones and rockets, and outperforming state-of-the-art on tasks such as classification and segmentation.

Deep neural networks are widely used for understanding 3D point clouds. At each point convolution layer, features are computed from local neighborhoods of 3D points and combined for subsequent processing in order to extract semantic information. Existing methods adopt the same individual point neighborhoods throughout the network layers, defined by the same metric on the fixed input point coordinates. This common practice is easy to implement but not necessarily optimal. Ideally, local neighborhoods should be different at different layers, as more latent information is extracted at deeper layers. We propose a novel end-to-end approach to learn different non-rigid transformations of the input point cloud so that optimal local neighborhoods can be adopted at each layer. We propose both linear (affine) and non-linear (projective and deformable) spatial transformers for 3D point clouds. With spatial transformers on the ShapeNet part segmentation dataset, the network achieves higher accuracy for all categories, with 8\% gain on earphones and rockets in particular. Our method also outperforms the state-of-the-art on other point cloud tasks such as classification, detection, and semantic segmentation. Visualizations show that spatial transformers can learn features more efficiently by dynamically altering local neighborhoods according to the geometry and semantics of 3D shapes in spite of their within-category variations. Our code is publicly available at https://github.com/samaonline/spatial-transformer-for-3d-point-clouds.

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