CVJul 13, 2019

SynthText3D: Synthesizing Scene Text Images from 3D Virtual Worlds

arXiv:1907.06007v253 citationsHas Code
AI Analysis

This addresses the data bottleneck for researchers and practitioners in scene text detection, though it is an incremental improvement over existing synthesis methods.

The paper tackles the problem of generating annotated training data for scene text detection by synthesizing scene text images from 3D virtual worlds, resulting in improved performance on standard benchmarks.

With the development of deep neural networks, the demand for a significant amount of annotated training data becomes the performance bottlenecks in many fields of research and applications. Image synthesis can generate annotated images automatically and freely, which gains increasing attention recently. In this paper, we propose to synthesize scene text images from the 3D virtual worlds, where the precise descriptions of scenes, editable illumination/visibility, and realistic physics are provided. Different from the previous methods which paste the rendered text on static 2D images, our method can render the 3D virtual scene and text instances as an entirety. In this way, real-world variations, including complex perspective transformations, various illuminations, and occlusions, can be realized in our synthesized scene text images. Moreover, the same text instances with various viewpoints can be produced by randomly moving and rotating the virtual camera, which acts as human eyes. The experiments on the standard scene text detection benchmarks using the generated synthetic data demonstrate the effectiveness and superiority of the proposed method. The code and synthetic data is available at: https://github.com/MhLiao/SynthText3D

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