Why Build an Assistant in Minecraft?
Arthur Szlam, Jonathan Gray, Kavya Srinet, Yacine Jernite, Armand Joulin, Gabriel Synnaeve, Douwe Kiela, Haonan Yu, Zhuoyuan Chen, Siddharth Goyal, Demi Guo, Danielle Rothermel
arXiv:1907.09273v231 citations
AI Analysis
This addresses challenges in AI for interactive environments, but it is incremental as it builds on existing game-based AI research.
The authors propose building an open assistant in Minecraft to tackle problems in natural language understanding and learning from dialogue, aiming to advance research in these areas.
In this document we describe a rationale for a research program aimed at building an open "assistant" in the game Minecraft, in order to make progress on the problems of natural language understanding and learning from dialogue.