CVIVJul 23, 2019

Deep-SLAM++: Object-level RGBD SLAM based on class-specific deep shape priors

arXiv:1907.09691v215 citations
Originality Incremental advance
AI Analysis

This work improves SLAM systems for robotics and AR/VR by enabling more robust object-level mapping in unknown environments, though it is incremental as it builds on prior object detection and deep learning approaches.

The paper tackles the problem of generating object-level 3D maps in SLAM systems by using class-specific deep neural networks to propose object geometries, addressing variability in predictions due to viewpoint and measurement quality. The result is an RGBD SLAM system that outperforms traditional methods in map completeness and resilience, producing dense, semantically annotated maps.

In an effort to increase the capabilities of SLAM systems and produce object-level representations, the community increasingly investigates the imposition of higher-level priors into the estimation process. One such example is given by employing object detectors to load and register full CAD models. Our work extends this idea to environments with unknown objects and imposes object priors by employing modern class-specific neural networks to generate complete model geometry proposals. The difficulty of using such predictions in a real SLAM scenario is that the prediction performance depends on the view-point and measurement quality, with even small changes of the input data sometimes leading to a large variability in the network output. We propose a discrete selection strategy that finds the best among multiple proposals from different registered views by re-enforcing the agreement with the online depth measurements. The result is an effective object-level RGBD SLAM system that produces compact, high-fidelity, and dense 3D maps with semantic annotations. It outperforms traditional fusion strategies in terms of map completeness and resilience against degrading measurement quality.

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