LGCVNEROMLJul 30, 2019

GENESIS: Generative Scene Inference and Sampling with Object-Centric Latent Representations

arXiv:1907.13052v4334 citations
Originality Highly original
AI Analysis

This addresses the need for principled scene generation in robotics and reinforcement learning by introducing a novel model, though it builds on prior unsupervised decomposition methods.

The paper tackles the problem of generative models not capturing compositional object interactions in visual scenes, resulting in GENESIS, an object-centric model that decomposes and generates scenes with relationships between components, achieving performance evaluated on datasets for generation, decomposition, and semi-supervised learning.

Generative latent-variable models are emerging as promising tools in robotics and reinforcement learning. Yet, even though tasks in these domains typically involve distinct objects, most state-of-the-art generative models do not explicitly capture the compositional nature of visual scenes. Two recent exceptions, MONet and IODINE, decompose scenes into objects in an unsupervised fashion. Their underlying generative processes, however, do not account for component interactions. Hence, neither of them allows for principled sampling of novel scenes. Here we present GENESIS, the first object-centric generative model of 3D visual scenes capable of both decomposing and generating scenes by capturing relationships between scene components. GENESIS parameterises a spatial GMM over images which is decoded from a set of object-centric latent variables that are either inferred sequentially in an amortised fashion or sampled from an autoregressive prior. We train GENESIS on several publicly available datasets and evaluate its performance on scene generation, decomposition, and semi-supervised learning.

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