LGAIMLOct 4, 2019

If MaxEnt RL is the Answer, What is the Question?

arXiv:1910.01913v166 citations
Originality Incremental advance
AI Analysis

This provides insight for problems with uncertainty in task goals, but it is incremental in connecting MaxEnt RL to existing frameworks like robust control and POMDPs.

The paper tackles the problem of explaining why maximum entropy reinforcement learning (MaxEnt RL) is effective despite not optimizing expected utility, by showing it optimally solves control problems with variability in the reward function, such as certain POMDPs and two-player games.

Experimentally, it has been observed that humans and animals often make decisions that do not maximize their expected utility, but rather choose outcomes randomly, with probability proportional to expected utility. Probability matching, as this strategy is called, is equivalent to maximum entropy reinforcement learning (MaxEnt RL). However, MaxEnt RL does not optimize expected utility. In this paper, we formally show that MaxEnt RL does optimally solve certain classes of control problems with variability in the reward function. In particular, we show (1) that MaxEnt RL can be used to solve a certain class of POMDPs, and (2) that MaxEnt RL is equivalent to a two-player game where an adversary chooses the reward function. These results suggest a deeper connection between MaxEnt RL, robust control, and POMDPs, and provide insight for the types of problems for which we might expect MaxEnt RL to produce effective solutions. Specifically, our results suggest that domains with uncertainty in the task goal may be especially well-suited for MaxEnt RL methods.

Foundations

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