AINov 6, 2019

A Latent Feelings-aware RNN Model for User Churn Prediction with Behavioral Data

arXiv:1911.02224v111 citations
Originality Incremental advance
AI Analysis

This addresses user retention for online game operators, but it is incremental as it builds on existing churn prediction methods by incorporating latent feelings estimation.

The paper tackled the problem of predicting user churn in online games using only behavioral data, by proposing an RNN model that estimates latent feelings like satisfaction and aspiration, and it showed that their methods outperform baselines and are more suitable for long-term sequential learning.

Predicting user churn and taking personalized measures to retain users is a set of common and effective practices for online game operators. However, different from the traditional user churn relevant researches that can involve demographic, economic, and behavioral data, most online games can only obtain logs of user behavior and have no access to users' latent feelings. There are mainly two challenges in this work: 1. The latent feelings, which cannot be directly observed in this work, need to be estimated and verified; 2. User churn needs to be predicted with only behavioral data. In this work, a Recurrent Neural Network(RNN) called LaFee (Latent Feeling) is proposed, which can get the users' latent feelings while predicting user churn. Besides, we proposed a method named BMM-UCP (Behavior-based Modeling Method for User Churn Prediction) to help models predict user churn with only behavioral data. The latent feelings are names as satisfaction and aspiration in this work. We designed experiments on a real dataset and the results show that our methods outperform baselines and are more suitable for long-term sequential learning. The latent feelings learned are fully discussed and proven meaningful.

Foundations

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