HCAINov 7, 2019

Towards An Angry-Birds-like Game System for Promoting Mental Well-being of Players Using Art-Therapy-embedded PCG

arXiv:1911.02695v13 citations
Originality Synthesis-oriented
AI Analysis

This addresses mental health for video game players, but it is incremental as it combines existing ideas in a new application.

The paper tackles the problem of promoting mental well-being in video game players by integrating an Angry-Birds-like game with art therapy concepts, where levels are generated from player drawings and positive feedback is provided by an AI.

This paper presents an integration of a game system and the art therapy concept for promoting the mental well-being of video game players. In the proposed game system, the player plays an Angry-Birds-like game in which levels in the game are generated based on images they draw. Upon finishing a game level, the player also receives positive feedback (praising words) toward their drawing and the generated level from an Art Therapy AI. The proposed system is composed of three major parts: (1) a drawing recognizer that identifies what object is drawn by the player (Sketcher), (2) a level generator that converts the drawing image into a pixel image, then a set of blocks representing a game level (PCG AI), and (3) the Art Therapy AI that encourages the player and improves their emotion. This paper describes an overview of the system and explains how its major components function.

Foundations

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