CVROJan 16, 2020

Synergetic Reconstruction from 2D Pose and 3D Motion for Wide-Space Multi-Person Video Motion Capture in the Wild

arXiv:2001.05613v20.0019 citations
AI Analysis50

It addresses the problem of applying motion capture to real-world sports or concerts, though it appears incremental as it builds on existing methods with feedback mechanisms.

The paper tackles markerless motion capture for multiple people in wide spaces, achieving a mean per joint position error of 31.5 mm and 99.5% correct parts for dynamic movements.

Although many studies have investigated markerless motion capture, the technology has not been applied to real sports or concerts. In this paper, we propose a markerless motion capture method with spatiotemporal accuracy and smoothness from multiple cameras in wide-space and multi-person environments. The proposed method predicts each person's 3D pose and determines the bounding box of multi-camera images small enough. This prediction and spatiotemporal filtering based on human skeletal model enables 3D reconstruction of the person and demonstrates high-accuracy. The accurate 3D reconstruction is then used to predict the bounding box of each camera image in the next frame. This is feedback from the 3D motion to 2D pose, and provides a synergetic effect on the overall performance of video motion capture. We evaluated the proposed method using various datasets and a real sports field. The experimental results demonstrate that the mean per joint position error (MPJPE) is 31.5 mm and the percentage of correct parts (PCP) is 99.5% for five people dynamically moving while satisfying the range of motion (RoM). Video demonstration, datasets, and additional materials are posted on our project page.

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The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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