ROMar 10, 2020

GPU Parallelization of Policy Iteration RRT#

arXiv:2003.04920v26 citations
AI Analysis

This addresses faster motion planning for complex robots by parallelizing existing algorithms, though it's incremental as it builds on PI-RRT#.

The authors tackled the problem of slow sequential optimal sampling-based planning algorithms by developing a GPU implementation of PI-RRT#'s exploitation phase, achieving 3-4x speedup and 77.9% decrease in planning time, and introducing Batched-Extension RRT# which achieved 12.97x and 12.54x speedups under serial and parallel exploitation.

Sampling-based planning has become a de facto standard for complex robots given its superior ability to rapidly explore high-dimensional configuration spaces. Most existing optimal sampling-based planning algorithms are sequential in nature and cannot take advantage of wide parallelism available on modern computer hardware. Further, tight synchronization of exploration and exploitation phases in these algorithms limits sample throughput and planner performance. Policy Iteration RRT# (PI-RRT#) exposes fine-grained parallelism during the exploitation phase, but this parallelism has not yet been evaluated using a concrete implementation. We first present a novel GPU implementation of PI-RRT#'s exploitation phase and discuss data structure considerations to maximize parallel performance. Our implementation achieves 3-4x speedup over a serial PI-RRT# implementation for a 77.9% decrease in overall planning time on average. As a second contribution, we introduce the Batched-Extension RRT# algorithm, which loosens the synchronization present in PI-RRT# to realize independent 12.97x and 12.54x speedups under serial and parallel exploitation, respectively.

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