HCMar 20, 2020

It's All in the Timing: Principles of Transient Distraction Illustrated with Vibrotactile Tasks

arXiv:2003.09100v17 citations
AI Analysis

This research addresses distraction issues in haptic devices like smart rings, providing design guidelines for HCI, but it is incremental as it extends known principles from vision and audition to the haptic domain.

The study investigated how unexpected auditory and vibrotactile distractors affect the detection and recognition of vibrotactile patterns, finding that distractors impaired performance at short delays (< 350 ms) but not at longer delays (1050 ms), with improvement observed after repeated exposure to vibrotactile distractors.

Vibration is an efficient way of conveying information from a device to its user, and it is increasingly used for wrist or finger-worn devices such as smart rings. Unexpected vibrations or sounds from the environment may disrupt the perception of such information. Although disruptive effects have been systematically explored in vision and audition, they have been less examined in the haptic domain. Here we briefly review the relevant literature from HCI and psychology, distilling principles of when distraction is likely. We then investigate these principles through four experiments, examining how the timing and modality of relatively rare or unexpected stimuli (surprise distractors) affects the detection and recognition of vibrotactile target patterns. At short distractor-target delays (< 350 ms), both auditory and vibrotactile surprise distractors impaired performance. At a longer delay (1050 ms), performance was not affected overall, even being improved with repeated exposure to the vibrotactile distractors. We discuss the importance of our findings in the context of HCI and cognitive psychology, and we provide design guidelines for mitigating the effects of distraction on haptic devices.

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