LGMLMar 23, 2020

Algorithms for Non-Stationary Generalized Linear Bandits

arXiv:2003.10113v128 citations
Originality Incremental advance
AI Analysis

This work addresses non-stationary environments in sequential decision-making for applications like clicks or ratings, representing an incremental advance over prior stationary methods.

The paper tackles the problem of non-stationary generalized linear bandits, where rewards change over time, by proposing two algorithms based on sliding windows or discounted maximum-likelihood estimators, achieving dynamic regret bounds of order d^(2/3) G^(1/3) T^(2/3) with theoretical guarantees and empirical validation.

The statistical framework of Generalized Linear Models (GLM) can be applied to sequential problems involving categorical or ordinal rewards associated, for instance, with clicks, likes or ratings. In the example of binary rewards, logistic regression is well-known to be preferable to the use of standard linear modeling. Previous works have shown how to deal with GLMs in contextual online learning with bandit feedback when the environment is assumed to be stationary. In this paper, we relax this latter assumption and propose two upper confidence bound based algorithms that make use of either a sliding window or a discounted maximum-likelihood estimator. We provide theoretical guarantees on the behavior of these algorithms for general context sequences and in the presence of abrupt changes. These results take the form of high probability upper bounds for the dynamic regret that are of order d^2/3 G^1/3 T^2/3 , where d, T and G are respectively the dimension of the unknown parameter, the number of rounds and the number of breakpoints up to time T. The empirical performance of the algorithms is illustrated in simulated environments.

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