CVLGMLMar 23, 2020

Pix2Shape: Towards Unsupervised Learning of 3D Scenes from Images using a View-based Representation

arXiv:2003.14166v20.0013 citations
AI Analysis55

This addresses the problem of 3D scene understanding without supervision for computer vision applications, though it builds on existing unsupervised and view-based methods.

The paper tackles unsupervised 3D scene reconstruction from a single image by proposing Pix2Shape, which uses an encoder-decoder framework with a differentiable renderer and critic network, achieving results on ShapeNet and a new 3D-IQTT benchmark.

We infer and generate three-dimensional (3D) scene information from a single input image and without supervision. This problem is under-explored, with most prior work relying on supervision from, e.g., 3D ground-truth, multiple images of a scene, image silhouettes or key-points. We propose Pix2Shape, an approach to solve this problem with four components: (i) an encoder that infers the latent 3D representation from an image, (ii) a decoder that generates an explicit 2.5D surfel-based reconstruction of a scene from the latent code (iii) a differentiable renderer that synthesizes a 2D image from the surfel representation, and (iv) a critic network trained to discriminate between images generated by the decoder-renderer and those from a training distribution. Pix2Shape can generate complex 3D scenes that scale with the view-dependent on-screen resolution, unlike representations that capture world-space resolution, i.e., voxels or meshes. We show that Pix2Shape learns a consistent scene representation in its encoded latent space and that the decoder can then be applied to this latent representation in order to synthesize the scene from a novel viewpoint. We evaluate Pix2Shape with experiments on the ShapeNet dataset as well as on a novel benchmark we developed, called 3D-IQTT, to evaluate models based on their ability to enable 3d spatial reasoning. Qualitative and quantitative evaluation demonstrate Pix2Shape's ability to solve scene reconstruction, generation, and understanding tasks.

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