ROIVApr 10, 2020

Simulation-based Lidar Super-resolution for Ground Vehicles

arXiv:2004.05242v178 citations
Originality Incremental advance
AI Analysis

This addresses the problem of enhancing sparse lidar data for robotics applications like occupancy mapping and terrain modeling, though it is incremental as it adapts existing image super-resolution techniques to a new domain.

The paper tackles lidar super-resolution for ground vehicles by converting 3D point clouds into 2D range images and using a deep convolutional neural network trained solely on simulated data, achieving high accuracy comparable to real high-resolution lidar.

We propose a methodology for lidar super-resolution with ground vehicles driving on roadways, which relies completely on a driving simulator to enhance, via deep learning, the apparent resolution of a physical lidar. To increase the resolution of the point cloud captured by a sparse 3D lidar, we convert this problem from 3D Euclidean space into an image super-resolution problem in 2D image space, which is solved using a deep convolutional neural network. By projecting a point cloud onto a range image, we are able to efficiently enhance the resolution of such an image using a deep neural network. Typically, the training of a deep neural network requires vast real-world data. Our approach does not require any real-world data, as we train the network purely using computer-generated data. Thus our method is applicable to the enhancement of any type of 3D lidar theoretically. By novelly applying Monte-Carlo dropout in the network and removing the predictions with high uncertainty, our method produces high accuracy point clouds comparable with the observations of a real high resolution lidar. We present experimental results applying our method to several simulated and real-world datasets. We argue for the method's potential benefits in real-world robotics applications such as occupancy mapping and terrain modeling.

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