Recent Advances in 3D Object and Hand Pose Estimation
This is an incremental review chapter summarizing existing methods for enabling tangible and natural interfaces in AR.
The paper reviews recent developments in 3D object and hand pose estimation using cameras, discussing their abilities and limitations for applications like Augmented Reality.
3D object and hand pose estimation have huge potentials for Augmented Reality, to enable tangible interfaces, natural interfaces, and blurring the boundaries between the real and virtual worlds. In this chapter, we present the recent developments for 3D object and hand pose estimation using cameras, and discuss their abilities and limitations and the possible future development of the field.