LGAIMLJun 16, 2020

The Sample Complexity of Teaching-by-Reinforcement on Q-Learning

arXiv:2006.09324v25 citations
AI Analysis

This work addresses the sample efficiency of teaching-by-reinforcement for Q-learning, which is incremental as it builds on existing teaching paradigms but applies to settings where demonstrations are inconvenient.

The paper tackles the problem of teaching reinforcement learning agents through rewards instead of demonstrations, focusing on Q-learning, and characterizes the teaching dimension to determine the minimum number of samples needed, with results connecting to standard sample complexity measures.

We study the sample complexity of teaching, termed as "teaching dimension" (TDim) in the literature, for the teaching-by-reinforcement paradigm, where the teacher guides the student through rewards. This is distinct from the teaching-by-demonstration paradigm motivated by robotics applications, where the teacher teaches by providing demonstrations of state/action trajectories. The teaching-by-reinforcement paradigm applies to a wider range of real-world settings where a demonstration is inconvenient, but has not been studied systematically. In this paper, we focus on a specific family of reinforcement learning algorithms, Q-learning, and characterize the TDim under different teachers with varying control power over the environment, and present matching optimal teaching algorithms. Our TDim results provide the minimum number of samples needed for reinforcement learning, and we discuss their connections to standard PAC-style RL sample complexity and teaching-by-demonstration sample complexity results. Our teaching algorithms have the potential to speed up RL agent learning in applications where a helpful teacher is available.

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