SPITLGJun 17, 2020

Wireless 3D Point Cloud Delivery Using Deep Graph Neural Networks

arXiv:2006.09835v118 citations
Originality Incremental advance
AI Analysis

This addresses the problem of efficient and robust point cloud transmission over fluctuating wireless channels for applications like VR/AR, representing an incremental improvement over existing soft delivery approaches.

The paper tackles the cliff effect in wireless 3D point cloud delivery by proposing a novel scheme using deep graph neural networks to reconstruct high-quality point clouds from distorted observations, achieving better quality and lower communication overheads compared to prior methods.

In typical point cloud delivery, a sender uses octree-based digital video compression to send three-dimensional (3D) points and color attributes over band-limited links. However, the digital-based schemes have an issue called the cliff effect, where the 3D reconstruction quality will be a step function in terms of wireless channel quality. To prevent the cliff effect subject to channel quality fluctuation, we have proposed soft point cloud delivery called HoloCast. Although the HoloCast realizes graceful quality improvement according to wireless channel quality, it requires large communication overheads. In this paper, we propose a novel scheme for soft point cloud delivery to simultaneously realize better quality and lower communication overheads. The proposed scheme introduces an end-to-end deep learning framework based on graph neural network (GNN) to reconstruct high-quality point clouds from its distorted observation under wireless fading channels. We demonstrate that the proposed GNN-based scheme can reconstruct clean 3D point cloud with low overheads by removing fading and noise effects.

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

Your Notes