CVJun 18, 2020

Multi-Density Sketch-to-Image Translation Network

arXiv:2006.10649v117 citations
Originality Incremental advance
AI Analysis

This work addresses a flexibility problem for users in image synthesis and manipulation tasks, such as art design, by providing coarse-to-fine control over sketch densities, though it is incremental in extending existing methods.

The authors tackled the limitation of single-density sketch-to-image translation by proposing the first multi-level density framework, enabling control from rough outlines to micro structures and achieving successful verification on various datasets for applications like face editing and anime colorization.

Sketch-to-image (S2I) translation plays an important role in image synthesis and manipulation tasks, such as photo editing and colorization. Some specific S2I translation including sketch-to-photo and sketch-to-painting can be used as powerful tools in the art design industry. However, previous methods only support S2I translation with a single level of density, which gives less flexibility to users for controlling the input sketches. In this work, we propose the first multi-level density sketch-to-image translation framework, which allows the input sketch to cover a wide range from rough object outlines to micro structures. Moreover, to tackle the problem of noncontinuous representation of multi-level density input sketches, we project the density level into a continuous latent space, which can then be linearly controlled by a parameter. This allows users to conveniently control the densities of input sketches and generation of images. Moreover, our method has been successfully verified on various datasets for different applications including face editing, multi-modal sketch-to-photo translation, and anime colorization, providing coarse-to-fine levels of controls to these applications.

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