CVLGIVJul 21, 2020

Shape and Viewpoint without Keypoints

arXiv:2007.10982v1120 citations
AI Analysis

This addresses the challenge of 3D reconstruction from images for computer vision applications, but it is incremental as it builds on prior unsupervised methods with a novel camera representation.

The paper tackles the problem of recovering 3D shape, pose, and texture from a single image without ground truth 3D data or keypoint supervision, achieving state-of-the-art camera prediction results on datasets like CUB and Pascal 3D.

We present a learning framework that learns to recover the 3D shape, pose and texture from a single image, trained on an image collection without any ground truth 3D shape, multi-view, camera viewpoints or keypoint supervision. We approach this highly under-constrained problem in a "analysis by synthesis" framework where the goal is to predict the likely shape, texture and camera viewpoint that could produce the image with various learned category-specific priors. Our particular contribution in this paper is a representation of the distribution over cameras, which we call "camera-multiplex". Instead of picking a point estimate, we maintain a set of camera hypotheses that are optimized during training to best explain the image given the current shape and texture. We call our approach Unsupervised Category-Specific Mesh Reconstruction (U-CMR), and present qualitative and quantitative results on CUB, Pascal 3D and new web-scraped datasets. We obtain state-of-the-art camera prediction results and show that we can learn to predict diverse shapes and textures across objects using an image collection without any keypoint annotations or 3D ground truth. Project page: https://shubham-goel.github.io/ucmr

Foundations

The foundational work for this paper's niche, ranked by how specifically the neighbourhood builds on it — not by global fame.

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