Engineering Reliable Interactions in the Reality-Artificiality Continuum
This work addresses the design of reliable interactions in mixed reality environments, but it appears incremental as it builds on existing continuum theories without presenting new empirical results.
The paper introduces the Reality-Artificiality Continuum (RAC), a bidimensional framework extending Milgram's concept to include social interactions, and discusses challenges and support for reliable interactions within this continuum.
Milgram's reality-virtuality continuum applies to interaction in the physical space dimension, going from real to virtual. However, interaction has a social dimension as well, that can go from real to artificial depending on the companion with whom the user interacts. In this paper we present our vision of the Reality-Artificiality bidimensional Continuum (RAC), we identify some challenges in its design and development and we discuss how reliable interactions might be supported inside RAC.